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Measuring Latency on HMDs | RenderingPipeline

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Here I want to describe a way I think latency measurements could be done live for HMDs. This technique is not limited to HMDs and could be used on any type of combined input-output user interface (e.g.

Sandys VR's insight:
Nice approach, not very pliable for the home developer but a good approach if you have the equipment and knowledge.


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